Palisade

Draw lines along the grid edges, in such a way that the grid is divided into connected regions, all of the size shown in the status line. Also, each square containing a number should have that many of its edges drawn in.

Controls

On a touch screen, a tap does what a click does, and a long press what a right-click does (more ways to right-click).

Click an edge to mark it as a division between regions (black), and again to return it to undecided (yellow). Right-click it to mark it as definitely not a division (faint gray), and again to return it to undecided. Keep the button down and drag to do the same to every edge you pass over that looked the same as the first.

With the keyboard, the arrow keys move a cursor around the board. Enter does what a click does to the edge under it, and Space what a right-click does.

The cursor moves by half a square, so it rests on the edges between squares as well as on the squares themselves.

Hints

Hint explains the next step rather than simply making it, and it always says why: every sentence names the fact that forces the move, not just the move. It reasons only from the numbers, the region size and the edges you have decided, your walls and your “no wall” marks, so it carries on from wherever you are, as long as none of them is wrong; if one is, it asks you to fix the highlighted mistakes first.

The sentence says which way a ringed edge goes: “must be a wall” means click the edge, and “can’t be a wall” (or “clear them”) means right-click it to mark it as no wall.

A region, in the hint’s words, is a group of squares your own “no wall” marks already join, so a single square counts as one too. The size it compares against is the one in the status line.

These are the ideas the hint teaches, from the plainest up:

On an Unreasonable board there comes a point where none of these settles another edge, and the hint says that nothing further follows by deduction instead of choosing for you. Save your position and try an edge beside a number that has few edges left to decide, as a wall or as no wall: if it is wrong, before long a number has too many walls or a region cannot reach its size. The hint carries on from whatever you decide.

Palisade parameters

These parameters are available from the ‘Custom type…’ option on the ‘Type’ menu.

Width, Height
Size of the grid in squares. Each must be at least 1.
Region size
How many squares each region holds. It must divide the number of squares in the grid exactly, and be smaller than it. A size of 2 is allowed only on a grid one square wide or high. It must be at least 1.
Difficulty
Determine the difficulty of the generated puzzle; see what the names mean. An Easy puzzle can be finished one forced edge at a time: there is always a number, a region or a corner that settles an edge by itself. An Unreasonable one has a single solution that those steps stop short of, so somewhere you have to try an edge and see what follows. The Hint button stops where the forced edges do.

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