Star Battle

Place stars so that every row, every column and every region holds the same number of them, and no two stars touch, not even at a corner. Heavy lines divide the regions; their tints only tell neighbors apart. How many stars is the game mode:

Controls

On a touch screen, a tap does what a click does, and a long press what a right-click does (more ways to right-click).

Click a square to put a star there (click again to cross it out, and again to clear it). Right-click it to cross it out (click again to put a star there, and again to clear it). Keep the button down and drag to do the same to every square you pass over that looked the same as the first.

With the keyboard, the arrow keys move a cursor around the board. Enter does what a click does to the square under it, and Space what a right-click does. Press Backspace or Delete to clear it; clicking it round gets there too.

A cross is your own note that a square holds no star. You need not cross anything out to finish: the puzzle is solved as soon as the stars are all in place. A star turns red when it touches another, or when its row, column or region holds too many.

A star rules out the blank squares touching it, and the rest of its row, column or region when the star is the last one that holds. With Cross out the squares a star rules out turned on in the preferences, those marks are made for you as you place: one Undo takes back the placement and the marks together, and taking the placement away later leaves the marks for you to clear.

Where the puzzles come from

Star Battle was invented by Hans Eendebak for the 2003 World Puzzle Championship.

Hints

Hint explains the next step rather than simply making it. Each step decides one or more squares from the regions and from the stars and crosses you have already placed, so it carries on from wherever you are.

A hint calls a square open while it holds neither a star nor a cross, so its first steps are often the crosses a star you placed gives: the squares touching it, and the rest of a row, column or region that has all its stars.

The steps after those, easiest first:

If a square you marked is wrong, the hint asks you to fix the highlighted mistakes first.

Not in this game

Star Battle parameters

These parameters are available from the ‘Custom type…’ option on the ‘Type’ menu.

Grid size
Width and height of the grid, which is also how many regions it is divided into. It must be at least 4 with one star, 8 with two and 12 with three, and at most 26. A grid wider than 10 can take several seconds to appear, a much larger one minutes, and the harder puzzles longer. It must be between 4 and 26.
Game mode
Which puzzle to play: One star, Two stars or Three stars. The rules of each are at the top of this page.
Difficulty
Determine the difficulty of the generated puzzle; see what the names mean.

Easy puzzles can be finished by looking at one row, column or region at a time, or at one row or column and the regions in it.

Normal puzzles need several rows or columns side by side counted against the regions in them.

Tricky puzzles need a star tried in a square: it would complete its own row, column or region and leave another without room.

More help